The most downloaded config cs 1.6. Let's summarize what the config allows you to do

Today we are posting for you the best cs 1.6 config for shooting for the new year 2018. This cfg stands out among others with a number of properties that are not found anywhere else. Usually, a good config for cs 1.6 for shooting improves your performance quite a bit, even sometimes you don’t notice the changes. This is the result of the dishonesty of the creator of the config, who did not try to study all the secret places of cs 1.6.

We have found a config for you that uses all the engine resources to turn the accuracy “sliders” to the maximum. No, you won't shoot heads with 100% accuracy, but you'll be pleased with the effect. Firstly, the spread of bullets has been greatly reduced, now it will be easier for you to hit the enemy from a long distance. Secondly, the recoil is slightly reduced by adjusting the mouse settings, that is, the sight will not be moved to the side so much.

Correctly setting up the graphics using cfg will also help improve your shooting. For example, why are thousands of bullet holes and various particles needed? They can only slow down the game or create jerks, and we need stability. Therefore, all unnecessary graphics elements have been removed to a minimum, but at the same time FPS has been increased. And as you know, the higher the FPS, the easier it is for you to track the enemy’s forehead. Pro players always strive to get FPS to 120+ frames.

If you have been playing cs 1.6 for a long time and want to improve the quality of your game, then try downloading this shooting config, especially since it is provided for free.

Config installation

  1. Unpack the archive to any location
  2. Move .cfg files to folder cstrike (most often: config.cfg / userconfig.cfg)
  3. Ready. You can join the server!
  4. If the config is not activated automatically, write in the console: exec config.cfg

Set up config for cs 1.6

Dear friends, in this long article I will tell you how to create and configure a config for cs 1.6. You will not need to think and look for where to download the config for cs 1.6, in which you can catch viruses. You can easily set up the config for yourself, because for each different server you will need to properly configure the cfg for an accurate hit to the head, for less recoil, for accurate shooting. You need to approach the config competently and technically, and then your game with the new cfg will be smooth, clean, and fast.

First, let's look at what config(cfg) is. in Russian - config? This is a file with the extension (.cfg), located in the cstrike folder or if you have steam, then in the cstrike_russian folder, by default, when you start cs, a file is created there config.cfg it contains the settings necessary for the game.
Autoexec.cfg - this config is loaded when the game starts, and only after it the file is loaded config.cfg
Cofigs with a different name will have to be loaded with the exec command in the game console, for example, exec nick.cfg
exec- this means that the file needs to be launched
nick- name of the config
.cfg- this is a permission that must be specified

How to create a config for CS 1.6

You can edit configs with any text editor, for example, the standard Windows program - Notepad.

You can create your config in one of 3 ways:
1. Manually create a cfg file or copy the standard config.cfg and name the copy, for example, my.cfg - fill it with your values.

2. Set the necessary settings through the game menu and save them to a file by entering the following command into the console:
writecfg my

After this command, a my.cfg file with the settings you have installed will appear in the folder and you can later edit it via Notepad.

3. Using special programs.

In all 3 methods, a new cfg file with the specified name is created, and you can load such a file and apply your settings in the game by entering a simple command into the console:
exec my.cfg

You don't have to create a new config, just work with the standard cfg and customize it.

The most important config settings that should be changed in the config:

  • hud_fastswitch - set the value to "1" so that switching weapons is instantaneous.
  • cl_weather - set to "0" to disable the weather, which on some maps lowers your FPS.
  • _cl_autowepswitch - set to your liking: “1” - the selected weapon immediately appears in your hands, “0” - it falls into the inventory and can be selected later.
  • setinfo "_vgui_menus" - again, set it to your liking: "1" - when purchasing, a menu with pictures of weapons and ammunition will be displayed, with the ability to select with the mouse. If the value is “0”, we disable the graphical menu and in this case the purchasing and team selection menu will be displayed in the form of text, navigation through the menu is carried out by pressing the numbers on the keyboard (this type of menu is convenient for professionals who care about the speed of purchasing, and not the pictures in the menu ).
  • _cl_minmodels - to increase FPS, it is recommended to set the value to "1", disabling detailed rendering of all player models.
  • cl_dynamiccrosshair - It is recommended to immediately get used to the dynamic sight in order to control your shooting. Set the value to "1" and then when squatting and jumping your sight will expand, making it clear that the spread when shooting will be much greater.
  • fps_max - set "101" as the maximum possible FPS value.
  • cl_cmdrate is the rate at which packets per second are sent from your client to the server. The setting can take a value from 10 to 101. With a good Internet connection, it is recommended to set the maximum value to “101”.
  • cl_updaterate - this is at what speed per second the server will request packets from the client. Accepted values ​​are from 10 to 102, so feel free to set “102”.
  • cl_cmdbackup - if packet loss occurs (unstable connection to the server), then we need to resend commands from the client and it is this setting that is responsible for the number of commands that it constantly stores. For a smoother and more comfortable game, it is recommended to set the value to "4".
  • cl_rate - the number of bytes per second that the client transmits to the server (value from 1000 to 20000). It is recommended to set the value to "20000". In view of the fact that when starting a new map this value is constantly lost, it will be useful to bind the command to some button and do not forget to press it when starting the map: bind "j" "cl_rate 20000"
  • cl_lc - if the server has a setting sv_unlag "1", then she allows clients lag compensation. Set the value to "1" to enable lag compensation on your game client.
  • cl_lw - the setting is responsible for calculating all kinds of effects, from animation to bullet holes. It is better to enable it by setting the value to "1". If you disable this setting, then lag compensation cl_lc can also be turned off.
  • ex_interp is the number of seconds between each update between the client and server. The setting is responsible for the position of players during updates. The setting can take values ​​from 0.009 to 0.1, but it is recommended to set the value to "0" so that the game automatically sets the optimal value, which is 1 / cl_updaterate. Although you can strictly set the minimum value to “0.009”.

Console commands for saving the config to a file and loading settings from it have already been mentioned above:

  • Saving the config writecfg my
  • exec my.cfg

// Counter-Strike 1.6
unbindall // remove all key values
clear // console is cleared when running the config
bind "TAB" "+showscores" // show the score (number of players, ping, frags...)
bind "ENTER" "screenshot" // take a screenshot and save it in the CS directory
bind "ESCAPE" "cancelselect" // escape - cancel and call the game menu
bind "SPACE" "+duck" // sit down
bind "+" "sizeup" // increase screen size
bind "," "buyammo1" // buy ONE clip for the main weapon (machine gun, rifle, etc.)
bind "-" "sizedown" // reduce screen size
bind "." "buyammo2" // buy ONE pistol clip
bind "0" "slot10" // slot 0
bind "1" "slot1" // slot 1
bind "2" "slot2" // slot 2
bind "3" "slot3" // slot 3
bind "4" "slot4" // slot 4
bind "5" "slot5" // slot 5
bind "6" "slot6" // slot 6
bind "7" "slot7" // slot 7
bind "8" "slot8" // slot 8
bind "9" "slot9" // slot 9
bind "=" "sizeup" // increase screen size
bind "[" "say_team bomba Ha A"// message to the team - Bomb on A
bind "]" "say_team bomba Ha B"// message to the team - Bomb on B
bind "`" "toggleconsole" // show console
bind "a" "+moveleft" // move left
bind "b" "buy" // show the purchase menu
bind "c" "lastinv" // pick up the last used weapon
bind "d" "+moveright" // move right
bind "e" "slot1" // pick up the main weapon
bind "f" "slot2" // pick up a pistol
bind "g" "impulse 100" // turn on/off the flashlight
bind "h" "+commandmenu" // show CS auxiliary menu
bind "i" "showbriefing" // show targets
bind "j" "cheer" // smile (H.Z. what)
bind "k" "kill" // suicide (funny thing:^)
bind "l" "adjust_crosshair" // change the crosshair color (cyclically)
bind "m" "chooseteam" // change command
bind "n" "buyequip" // menu for purchasing equipment
bind "o" "nightvision" // on/off night vision device (need to buy:^)
bind "p" "say LoL" // LoL
bind "q" "slot3" // pick up a knife
bind "r" "+reload" // reloading the current weapon
bind "s" "+back" // move back
bind "t" "impulse 201" // draw logo
bind "u" "messagemode2" // type a message to the command
bind "v" "+voicerecord" // record a voice message
bind "w" "+forward" // move forward
bind "x" "drop" // drop the current weapon
bind "y" "messagemode" // send a message to everyone
bind "z" "weapon_smokegrenade"// pick up a smoke grenade
bind "~" "toggleconsole" // show console
bind "UPARROW" "say_team [ / / / ATAKyEM / / / ]"// tell the team - "Let's attack"
bind "DOWNARROW" "say_team [ / / / OTCTy/7AEM / / / ]"// tell the team - "Retreat"
bind "LEFTARROW" "say_team [<<< HAJIEBO <<< ]" // tell the command - "Left"
bind "RIGHTARROW" "say_team [ >>> HA/7PABO >>> ]"// tell the command - "Right"
bind "ALT" "say)" // smile
bind "CAPSLOCK" "slot5" // pick up a bomb
bind "CTRL" "+use" // use (clearing bombs, opening doors, dealing with hostages, etc.)
bind "SHIFT" "+speed" // walk slowly, sneak
bind "F1" "autobuy" // auto purchase
bind "F2" "hegren;flash;flash;sgren"// buy ALL grenades
bind "F3" "vesthelm;primammo;secammo"// buy ALL ammo, + helmet and armor
bind "F4" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2"// buy Desert Eagle and ammo for it
bind "F5" "awp;buyammo1;buyammo1;buyammo1"// buy AWP and ammunition for it
bind "F6" "radio1" // radio commands of the first type
bind "F7" "radio2" // radio commands of the second type
bind "F8" "radio3" // radio commands of the third type
bind "F9" "sv_restartround 5" // restart server statistics
bind "F10" "restart" // restart the card
bind "F11" "disconnect" // disconnect from the server (exit to the main menu)
_cl_autowepswitch "0" // do not pick up the weapon you just picked up
_snd_mixahead "0.1" // sound advance
ati_npatch "1.0" // ATI video card settings
ati_subdiv "2.0" // ATI video card settings
bgmvolume "1.000000" // on/off CD audio
bottomcolor "6" // color of the bottom of the player model
brightness "1.000000" // brightness
cl_allowdownload "1" // enable downloading of various files from the server (logos, maps, etc.)
cl_allowupload "1" // enable uploading my files (logos, maps, etc.) to the server
cl_backspeed "400" // backward speed
cl_cmdbackup "2" // h.z.
cl_cmdrate "101" // frequency of updates sent to the server
cl_corpsestay "600.000000" // time for displaying corpses in the game
cl_crosshair_color "250 250 50"// sight color
cl_crosshair_size "small" // crosshair size "minimum"
cl_crosshair_translucent "1" // crosshair transparency is off
cl_dlmax "128" // h.z.
cl_download_ingame "1" // download models and decals during gameplay
cl_dynamiccrosshair "1" // dynamic (expanding and decreasing crosshair)
cl_forwardspeed "400" //forward speed
cl_himodels "1" // enable high quality model rendering mode
cl_idealpitchscale "0.8" // h.z.
cl_lc "1" // enable lag compensator (reduces lag)
cl_logocolor "#Valve_Blue" // logo color
cl_logofile "lambda" // logo file
cl_lw "1" // enable playing sound and animation from my PC and not from the server
cl_minmodels "0" // all skins are displayed
cl_righthand "1" // weapon in the right hand
cl_showfps "0" // do not show FPS
cl_timeout "300" // time of player inactivity after which the server kicks him out
cl_updaterate "101" // frequency of updates received from the server
cl_vsmoothing "0.05" // h.z.
cl_weather "1" // weather on
con_color "255 180 30" // console color
console "1.000000" // console on
crosshair "1.000000" // crosshair on
developer "0" developer "0" // displays the latest messages from the console in the upper left corner of the screen
decalfrequency "60" // sets after how many seconds the player will be able to draw his logo again (spray logo)
fastsprites "0" // realism of smoke sprites (0 coolest)
fps_max "100.0" // FPS limit
fps_modem "0.0" // FPS limit for modem connection
gamma "2.500000" // gamma
gl_dither "1" // anti-aliasing mode on
gl_flipmatrix "0" // off sight debugging
gl_monolights "0" // uniform lighting (no shadows) off
gl_overbright "0" // maximum brightness mode
gl_polyoffset "0.1" // texture polygon offset
drawradar // show the radar
hisound "1" // high-quality sound (22kHz) on
hostname "game" // server name " game"
hpk_maxsize "0" // maximum size of the .hpk file
hud_capturemouse "1" // h.z.
hud_centerid "1" // enable the mode of displaying the player ID (name) in the center of the screen
hud_draw "1" // show everything on the screen
hud_fastswitch "1" // quickly switch weapons (no need to press fire to confirm)
hud_saytext_internal "1" // message display time
hud_takesshots "0" // auto screenshots off
joystick "0" // use joystick off
looksspring "0.000000" // automatic sight centering off
lookstrafe "0.000000" // mouse strafe is off
m_filter "0" // mouse filtering is off
m_forward "1" // speed of moving the mouse forward
m_pitch "0.022" //sets the sensitivity of the mouse up/down speed
m_side "0.8" // mouse strafe speed
m_yaw "0.022" // mouse rotation speed
model "gordon" // model (not needed in CS)
MP3Volume "0.800000" // MP3 volume
mp_autoteambalance "0" // disable auto-balance of commands (you can set different numbers of commands)
mp_buytime "0.25" // time to buy weapons and equipment
mp_c4timer "35" // time until the installed bomb explodes
mp_decals "300.000000" // show traces of bullets and blood
mp_fadetoblack "0" // black screen after player's death is turned off
mp_flashlight "1" // turn on flashlights
mp_forcecamera "2" // allow watching your own people in first person in spectator mode
mp_forcechasecam "2" // allow watching your own people in first person in spectator mode
mp_freezetime "7" // time to purchase weapons before the start of the round
mp_friendlyfire "1" // enable friendly fire
mp_limitteams "0" // numerical difference between teams off
mp_maxrounds "0" // time between changing maps (in rounds)
mp_roundtime "2" // round time (in minutes)
mp_startmoney "800" // starting capital
mp_timelimit "0" // time between changing cards (in minutes)
mp_tkpunish "0" // do not kill team killers in the next round
mp_winlimit "0" // number of wins to change map
name "Player" // nickname -
Player
net_graph "0" // shows various connection details
net_graphpos "1" // where to display NetGraph (012 - left-right-center)
net_scale "5" // NetGraph scale
pausable "1" // pause in the game is allowed
r_bmodelhighfrac "5.0" // h.z.
r_decals "300" // maximum displayed logos, bullet marks, blood, etc.
s_a3d "0" // disable A3D support
s_automax_distance "30.0" // maximum sound volume distance
s_automin_distance "2.0" // minimum sound volume distance
s_bloat "2.0" // bloat factor for polygons, only for A3D 2.0
s_distance "60" // sets the sound settings for object positioning (the higher this value, the closer the objects appear, in sound value)
s_doppler "0.0" // adjusts the doppler effect, a very sensitive setting, which is why it is disabled by default
s_eax "0" // disable EAX support
s_leafnum "0" // x.z.
s_max_distance "1000.0" // maximum sound distance to the listener
s_min_distance "8.0" // minimum sound distance to the listener
s_numpolys "200" // maximum number of drawn sub-lygons, depends on s_geometry
s_polykeep "1000000000" // audio settings
s_polysize "10000000" // audio settings
s_refdelay "4" // delay between the initial and final reflection, only for A3D 2.0
s_refgain "0.4" // adjusts the gain in each reflection, only for A3D 2.0
s_rolloff "1.0" // changes the rolloff factor, as the value increases the distance effect increases, high frequencies are filtered and the volume is reduced, values ​​from 0 to 10
s_verbwet "0.25" // adjusts wet-dry mixing, only for A3D 2.0
sensitivity "2.000000" // mouse sensitivity "2"
skin "" // player skin
spec_autodirector_internal "1"// spectator settings
spec_drawcone_internal "1" // spectator settings
spec_drawnames_internal "1" // spectator settings
spec_drawstatus_internal "1" // spectator settings
spec_mode_internal "1" // spectator settings
spec_pip "0" // spectator settings
suitvolume "0.250000" // volume of the protective suit (HEV) in Half-Life
sv_aim "0" // auto aim off
sv_cheats "0" // use of prohibited commands off
sv_gravity "800" // gravity
sv_voiceenable "1" // enable sound
team "game" // team name game
topcolor "30" // color of the player's bottom model
viewsize "110" // sets the visible size
voice_enable "1" // enable voice communication
voice_forcemicrecord "1" // enable voice recording
voice_modenable "1" // x.z.
voice_scale "0.750000" // sets the volume of everyone's voice, including yours
volume "0.800000" // in-game sound volume
zoom_sensitivity_ratio "1.2" // mouse sensitivity when the optical sight is on
setinfo "_vgui_menus" "0" // the menu view is enabled as a radio command menu (without photos and descriptions)
setinfo "_ah" "0" // disable automatic hints during the game
+mlook // use mouse to look

All commands for CONSOLE


+forward Move forward
+back Move backwards
+moveleft Step to the left
+moveright Step to the right
+movedown Moves the player down
+moveup Move the player up
+left Turn left
+right Turn right
+jump
+duck Sit down
+use Use an item or weapon (note: "use weapon_hegrenade")
+attack Attack (shoot, cut with a knife, throw grenades)
+attack2 Alternative shooting / additional weapon function
+reload Reload weapon
+klook Enable keyboard for browsing
+lookdown Look down
+lookup Look up
+speed Forces the player to walk if "always run" is enabled or forces the player to run if "always run" is disabled.
+showscores Show player scores and ping
+strafe Using the rotation keys you can move in “these” directions.
bind Assigns a key to a command or alias
unbind Unbind a key
unbindall Remove assignments from all keys
alias To perform multiple tasks at the click of a button
slot1-10 Selects weapons from group 1-10
cancelselect Cancel
changeteam Displays the player's change team menu
centerview Centers the player image view
changeclass Displays the player class change menu
messagemode Speak to all players
messagemode2 Speak to players on your team
radio1-3 First-third group of radio commands
toggleconsole Open/close console
chooseteam Select the team you want to play for
+showscores Show statistics
drop Drop your current weapon
nightvision Turn on/off night vision goggles
impulse 201 Draw logo
impulse 100 Turn on/off the flashlight
invprev Switch to previous weapon
invnext Switch to next weapon
invlast Switch to last weapon
kill Die
buy Enable buy menu
buyammo1 Buy cartridges for main weapons
buyammo2 Buy pistol cartridges
buyequip Buy additional equipment
+voicerecord Use voice communication
+commandmenu Show built-in VGUI menu
showbriefing Show briefing to the map
snapshot Take a screenshot
screenshot Takes the current screen image and saves it to the game directory
cl_anglespeedkey Sets the speed at which the view angle changes when rotating
cl_backspeed Sets the speed at which the player moves backwards - the number cannot be greater than what is allowed on a specific server
cl_forwardspeed Sets the forward speed of the player
cl_sidespeed Sets the player's sideways speed
cl_movespeedkey Sets the movement speed
l_upspeed Player's ascent speed (stairs, etc.)
cl_yawspeed Sets the rotation speed (cannot be higher than what is allowed on the server)
messagemode Shows a message to all other players on the server
messagemode2 Shows the message only to players on your team
say Send a message to all other players on the server
say_team Send only to your team players
setinfo ah In hint mode, the player is given messages during the game (for example, what to do to save the hostage)
setinfo dm Display brief information on the map after it is loaded
setinfo ghosts Show ghosts in observer mode
setinfo _pw Enter the password for admin rights under AMX
setinfo gui_menus Visual menu when purchasing
setinfo_vgui_menu See above
con_color Text color (console)
sv_aim Enable/disable auto-aiming of optical sights (1/0)
cl_timeout Time after which an inactive client will be kicked from the server
cl_dynamiccrosshair On/off dynamic crosshair (when running and any movement) (1/0)
cl_lw All effects and actions related to weapons are calculated on the client side (2)
cl_lc Server-side lag compensation (1)
rate Sets the client's flow rate
cl_cmdrate Number of packets per second from client to server
cl_updaterate Number of packets per second you will receive from the server
ex_interp Interpolation of a figure per second of time (lan - 0.01 / inet - 0.1)

Sound

hisound Enables sound quality mode: 1=22kHz, 0=11kHz
nosound Turns sound off (1) or on (0)
s_2dvolume Maximum volume of 2d sound (0-1)
s_a3d A3D support
s_automax_distance Sets the distance for maximum volume
s_automin_distance Sets the distance for the minimum volume
s_buffersize Sets the buffer size in bytes
s_disable_a3d Disables a3d
s_distance In general, the higher the value, the closer everything is heard
s_eax EAX support
s_enable_a3d Enables a3d
s_geometry Geometric partition

In this topic I will tell you what configs are in CS and how to use them.

Config(config) – a configuration file used to store settings for various programs.

In CS this is the same file, with the following game parameters.

1) Client (what we change by downloading and installing any CS):
- control parameters in the game (key assignments).
- mouse settings.
- video processing (graphics) settings in the game.
- sound settings in the game.

2) regarding the server (configs server.cfg, amx.cfg, etc.)
- server settings

3) regarding the gameplay
- scripts (aliases)

In CS, aliases are a different set of actions that are performed automatically when a certain key is pressed (for example: a weapon purchase script, a jumping script, various prohibited combinations, etc.)

All configs are files of the form "name.cfg",
Where: Name– config name. Cfg– config extensions.

Where are the configs stored in cs?

For non-steam(pirates) D:\CS\cstrike_russian or D:\CS\cstrike where D:\ is your hard drive.

For steam after the 2013 update D:\Steam\steamapps\common\Half-Life\cstrike

For steam before update D:\Steam\steamapps\STEAM ACCOUNT NAME\counter-strike\cstrike or, if Russian KS, then the last folder changes from cstrike to cstrike_russian

Configs for Counter Strike can be open, view and edit using any text editor, for example "Notebook" or "World pad". By opening the config you will see various parameters in it. All config commands are identical to the commands that you can write in the console by directly launching the CS itself.

Types of configs.

Let's figure out what they are species configs in CS 1.6, how they are launched and what to do with them:

- autoexec.cfg– always, automatically starts when the game is loaded first. When writing scripts and your config, it is recommended to write aliases (and any other settings that you will no longer change) here, because they will apply to all configs launched later and there will be no need to duplicate them if you want to create several different configs. If this cogfig is not in the cstrike folder, then you can create it yourself, but be sure to have the name "autoexec.cfg", only in this way and in no other way will it be the first to start automatically.

- config.cfg– standard config that always runs automatically second after "autoexec.cfg". By default, it contains standard control settings for the game (contains bound buttons) and all other settings (graphics, sound, etc.).

- userconfig.cfg– user config containing settings for a specific user. This config may not be in the game by default, you can create it, and you can write any name, for example “myconfig.cfg”, “ru.cfg”, “bot.cfg”, etc., it doesn’t matter, because it can be launched in 2 ways, see below:

1st– You can write at the end of the settings in "config.cfg" such a command "exec userconfig.cfg"(extract userconfig.cfg) in this case your config will be automatically launched in the game.
2nd– You can write a command directly in the game "exec userconfig.cfg" in the console. In this case, your config will run only in this game, and when you restart the CS you will need to repeat the procedure. Also in this case, to launch the config correctly, we recommend that after the command “exec userconfig.cfg” you write the command "reconnect"(rejoin) all in the same console.

Note 1: userconfig.cfg is the name of the config, so if your config is called differently, you must enter exactly OWN Name!

Note 2: team "exec" directed to the /cstrike or /cstrike-russian folder so your config should be located there. You can also create a separate folder for configs in the /cstrike or /cstrike-russian directory, then in the “exec” command you should write the path to the config, for example, your folder is called myconfig, and the config in it is spawn.cfg, then you should write – exec myconfig/spawncfg.

Note 3: in most cases, config.cfg already contains the launch line exec "userconfig.cfg" at the end, in which case you can simply create your config with the name userconfig.cfg and it will run automatically.

Setting up the config.

We open any ready-made config, you can use a standard one, and see:

A good config starts with a command unbindall- this is deleting the meaning of all keys, and after that other binds are assigned to the keys. This is necessary to unbind some old, unnecessary settings.
After this you can enter clear- This is a complete clearing of the console. And then write your nickname under which you will play, name "Your nickname". Quotes need to be written only when there are spaces in your nickname, i.e. nickname consists of several words. Otherwise, if you don’t put quotation marks, your nickname will only have the first word before the space.

Now you need to set the mouse sensitivity sensitivity "3.000000"– this is the default sensor. The higher the sense, the more difficult it is to kill you from behind, i.e. you can always turn sharply back towards the sound and give a headshot, if, of course, the level of the game allows it. Usually the sense is set so that with one swing to the left or right, you can turn 180 degrees. Also, do not forget to disable mouse acceleration, you can read how to do this in this topic.

zoom_sensitivity_ratio "1.2”– mouse sensitivity when the sniper scope is on (the default is 1.2.

hud_fastswitch "1"– the command enables a quick change of weapon, that is, when you press 1, 2 or 3, you do not need to confirm the choice of weapon by clicking on mouse1.

_cl_autowepswitch "0"- do not pick up a weapon you have just picked up! Many level players, knowing that their opponent is using the setting of this command 1, do the following trick: during close combat, when the cartridges run out, he throws the cannon right at the feet of his enemy, of course he immediately turns it on, but there are no cartridges in it cut.

_cl_minmodels "0"- display all player skins, if you set “1”, then all players will have one skin for terrorists and one for counters. If you have a weak computer, a value of 1 will slightly increase your fps!

cl_dynamiccrosshair "1"- dynamic sight is on (if you squat, the sight decreases, if you jump, it expands), you can set it to “0” - the sight will always be the same size.

setinfo "_vgui_menus" "0"- purchase menu without photos and descriptions.

Binds for quick car purchases!

bind "F1" "autobuy"- auto purchase (M4A1/AK-47), + armor, + all cartridges, + tweezers for neutralization if you have enough money.

bind "F2" "rebuy"- repurchase (weapons and equipment that were purchased in the previous round).

bind "F3" "vesthelm;primammo;secammo"- buy ALL cartridges, with helmet and armor.

bind "F4" "hegren;flash;flash;sgren"- buy ALL grenades.

setinfo "_ah" "0"- disable automatic hints during the game.

Since the launch of Counter-Strike 1.6 to the masses to this day, the fuss around various CFGs for it has not subsided. Is this type of file really that important for a correct and comfortable game? Now we will sort it out for you.

First of all, it’s worth mentioning that if you use a config that is not configured specifically for you, then at a minimum you will encounter inconvenience during battles. This may be due to an unusual arrangement of control keys, an unconfigured mouse and sight, or even graphics that are unpleasant to the eye. For this reason alone, any player should debug CS 1.6 for themselves before entering the server.

Many players are either simply too lazy to do this themselves, or they don’t want to figure it out, since cfg in cs 1.6 can contain more than a hundred lines with parameters. Then ready-made configs from pro-gamers who care about their fans or people who specially create configuration files that are in wide demand come to the rescue. Our site strives to put everything together, systematize it and give our users the opportunity to download configs for CS 1.6 of the required nature.

A correctly configured CS 1.6 config is the key to a successful game

Also, using CFG, it is necessary to correctly select the mouse sensitivity. In shooters, this parameter is the most important, since the player needs to feel the cursor and predict in advance - how much will his next hand movement move the crosshair in the game? Professionals, as they say, have already gotten the hang of this, and they understand perfectly well: how much “sense” they need to set in order to, on occasion, turn around behind their back when the enemy stomps.

Let's summarize what the config allows you to do:

  • Adjusting mouse and crosshair sensitivity
  • Adjusting graphics settings
  • Control key assignments
  • Using scripts

Regarding the latter, in KS 1.6 it is possible to use alias scripts, in which scripts for automatic purchasing, jumping (bhop) or even hard aimbot are written. All this can be loaded during the game using configs, which is punishable by bans on many servers and is equivalent to the use of cheats.


Is it worth using third-party configs for CS 1.6 - pros and cons

Downloading CFGs for CS 1.6 and their subsequent use has both advantages and dubious aspects. Firstly, the most obvious disadvantage is the continued discomfort when playing due to the control settings not being too inappropriate for you. Unfortunately, each person is individual, so it is impossible to create some kind of universal config that will be good for everyone to play with. The exception is, perhaps, cheating configs for CS 1.6 or configs for increasing FPS.

When choosing a pro, get ready to deal with its personal settings, which you will have to get used to for several days. However, these efforts will be paid off by the fact that pro-players in CS 1.6 became pro-players for a reason. They have thoroughly studied the game and understand perfectly what numbers need to be added to the configuration and where. This gives a tangible plus to the opinion that third-party game settings are good. In addition, ready-made cfg for KS 1.6 will not take you much time to adjust each parameter. as if you were doing everything yourself and from scratch. This should also prompt you to download the config for CS 1.6.

Types of configs in CS 1.6

CFGs can differ not only in content, but also in purpose, since the game engine can use a dozen different CFGs simultaneously.

There are 3 main types of configs:

  • config.cfg– the most basic type of config, containing primary settings - keybinds, your nickname, mouse, sight, interface parameters and many other variables for the local server. “config.cfg” must have exactly this name so that the game itself can see it and launch it. At the end of this file, you can write the command “exec name.cfg” to automatically apply the settings from the config called name.
  • autoexec.cfg– from the name of this cfg it becomes clear that it will automatically load (exec = execute) a number of scripts and settings written in it immediately when cs 1.6 is launched. All settings from autoexec apply to the cfg downloaded further, that is, you can write there what you do not want to paste into other files a hundred times.
  • userconfing.cfg– a user config with the settings of a player. This is how you will most often see cfg of pro players. This type of config itself is not loaded; to use it, you need to insert the command “exec userconfing.cfg” at the end of the “config.cfg” file.